Development – Walk and Run testing

Here is a test of the animations on my character so far. I have also added several other elements to the game such as a rock with a ‘box collider’ on it so that the character is unable to move past that point. I have also added more decorative features such as the background, some decals to break up the tunnels and other game objects such as the radio. Slowly I am building up the ambience of each tunnel but introducing more details such as lighting.

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